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Office workers spend 1.3 hours a day catching Pokemon: survey

The China Post
Date: August 20, 2016
By: Chanda JL

TAIPEI, Taiwan — Noticed a decline in your company’s productivity? This might explain why.

Office workers spend an average of 1.3 hours a day playing “Pokemon Go,” according to survey results released Thursday by 1111 Job Bank (1111 人力銀行).

The survey found that most players were aged 21-25 (27.08 percent), followed by those aged 26-30 (18.95 percent).

Employees in the information technology sector had the highest percentage of Pokemon catchers, with 22.78 percent of IT workers playing the augmented reality game, while the business service industry had the second highest rate at 13.91 percent.

The positive effect of playing “Pokemon Go” most commonly cited by the survey

1111 Job Bank associate general manager Henry Ho, third left, and “Pokemon Go” users attend a press conference at the Sheraton Hotel on Thursday, Aug. 18 to present survey findings on the game’s effects in the workplace. (Chanda JL, Special to The China Post)

respondents was socialization (52.71 percent) followed by deepening friendships or other relationships (30.43 percent) and going outside more often (18.14 percent).

They also identified negative effects, the most widely cited of which were physical ailments such as neck and shoulder stiffness (10.57 percent) as well as eyesight damage (10 percent).

When asked why they choose to play “Pokemon Go,” the most common reason given was “to relive my childhood memories of playing Pokemon.”

Diversion or Distraction?

1111 Job Bank associate general manager Henry Ho (何啟聖) said most employees enjoyed playing games that were entertaining, inexpensive and a convenient way to help relieve workplace stress.     [FULL  STORY]

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